Sketch of the snow boarder's Snack Shack for Cloud 9. 
 The final, prefabbed shack built on top of a 12 deep pad of compacted snow, at 9,000 feet in elevation.
 My initial sketch of the dastardly weather control machine for Teen Beach Movie.
 A sketch of the weather machine's control unit and proposed light for Teen Beach Movie.
 A sketch of the final practical light fixtures for the weather control machine in Teen Beach Movie.
 The completed weather control machine hidden inside an abandoned light house set. The central machine spun in two different directions and had telescopic elements. VFX added Godzilla-style lightening bolts from the four surrounding "Atomic Piles" to the center of the whirling machine.
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  I recently Art Directed a little mini-series for the Discovery Channel for production designer Ernesto Solo. It was about the California Gold Rush. Here is a notebook sketch I did on location to show how we might build a little mill in the upper Provo Falls in Utah.
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  This sketch is of the 2 sided mill and wheel we built.
  This sketch was to explain to the production how a 19th century gold sluice would work.
  This is a sketch of a Gold Washer, an expensive device that promised to do the work of hundreds of men panning for gold in river sediment. Like most of these devices, it didn't work. We built an approximation of a gold washer extrapolated from what few research images we could find.
  A sketch of the crank and hand-pump end of the gold washer.
  This is an isometric sketch of the gold washer.
  A sketch of the wooden parts required to build the gold washer.
  A sketch of the sheet metal and steel parts we would need to bend for the gold washer.
 This is a photo of the finished gold washer. In the story it is brand new, and pulled out of the crate in the California gold fields after the journey west. 
  Another method of extracting gold featured in Discovery Channel's Gold Fever was a device called a quicksilver machine, which used a resevoir of mercury to seperate gold from sediment. Here is a sketch of the machine.
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  The first conceptual drawing for the "Wizard's Cave" from "The Wizards of Waverly Place: The Movie" (2009).
  A working drawing for the torches and hammered reflectors for the "Wizard Cave" from "The Wizards of Waverly Place: The Movie" (2009).
  A photo of the completed "Wizard Cave" complete with torches from "The Wizards of Waverly Place: The Movie" (2009). The strange light effect around the base of the walls was to light the green screen studio floor (here protected under cardboard) to create the effect of a bottomless pit.
  A final scene in the "Wizards of Waverly Place: The Movie" (2009) called for a wizard battle on a wide open field on the Puerto Rican coast. I came up with the idea of druid-like concentric rings of obelisks surrounding a stone table which held the sought-after object. Here is an early conceptual drawing.
  This working drawing illustrates how we pulled the "stone" columns out of the "Wizard Cave" and re-purposed them to be used as the obelisks for the Wizard Battle" scene from "The Wizards of Waverly Place: The Movie" (2009).
  Here is a working drawing for a ring of mystical ribbon-banners that surrounded the concentric stone circles for the "Wizard Battle" scene from "The Wizards of Waverly Place: The Movie"(2009).
  This is a working drawing for the stone table in the center of the concentric obelisks that holds the sought after, magical object in the "Wizard Battle" scene from "The Wizards of Waverly Place: The Movie" (2009).
  A photo of part of the completed "Wizard Battle" set from "The Wizards of Waverly Place: The Movie" (2009).
  A conceptual drawing for a ruined "Garita" that guard's the beginning of a magical path through the jungle in "The Wizards of Waverly Place: The Movie" (2009).
  A working drawing based on the conceptual drawing of the ruined "Garita" from "The Wizards of Waverly Place: The Movie" (2009).
  A photo of the completed ruined "Garita" set on a beach on the edge of a dense jungle in Puerto Rico from "The Wizards of Waverly Place: The Movie" (2009). 
  
  The very first notebook sketch for Troy's treehouse from "High School Musical 3" (2008). The set required the sinking of three 50' tree trunks 6' into the ground in a suburban backyard.
  The first notebook illustration of the final look of Troy's treehouse from "High School Musical 3" (2008).
  A simple model I built to help construction determine the pitch and spread of the three imported tree trunks and how they would intersect with the treehouse from "High School Musical 3" (2008).
  A photo of the completed treehouse from "High School Musical 3" (2008). The oversized deck was required to accommodate the choreography for the musical number "Right here, right now".
  The very first notebook sketch for the "Taxi/dressing room" element for the "I Want it All" musical number in "High School Musical 3" (2008). The idea was that Sharpay (Ashley Tisdale) and Ryan (Lucas Grabeel) would cruise through a stylized Manhattan toward camera in their taxi, which then would open up to reveal Sharpay's fantasy Broadway dressing room.
  A photo of the "Taxi/dressing room" element for the "I want it All" musical number from "High School Musical 3" (2008). Here it's in it's "Taxi" configuration.
  A photo of the "Taxi/dressing room" element for the "I Want it All" musical number from "High School Musical 3" (2008). Here it is in it's "dressing room" configuration.
  Conceptual sketch for a yet-to-be-realized, end of the world themed event.
  Conceptual sketch for a yet-to-be-realized, end of the world themed event.
  Conceptual sketch for a yet-to-be-realized, end of the world themed event.
  Preliminary sketch for Lycus' House for a thetarical production of "A Funny Thing Happened on the way to the Forum".
  Final color sketch for the Roman street scene in "A Funny Thing Happened on the way to the Forum".
  A shot of the finished set for "A Funny Thing Happened on the way to the Forum".
  Full-color working drawing for the multiple "kelp towers" for the "Deep Blue Sea" themed prom scene from "Read it and Weep" (2006)/
  Full-color working drawing for the articulated whale for the "Deep Blue Sea" themed prom scene from "Read it and Weep" (2006).
  A photo of the completed articulated whale and kelp towers at the "Deep Blue Sea" themed prom scene from "Read it and Weep" (2006).
  "Jester" character sketch from an unproduced puppet opera.
  "King" character sketch from an unproduced puppet opera.
  "Queen" character sketch from an unproduced puppet opera.
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  "Lobster" character sketch from an unproduced puppet opera.
  "Aqualung" prop sketch from an unproduced puppet opera.
  "Royal Rut" prop sketch from an unproduced puppet opera.
  "Vacuum" prop sketch from an unproduced puppet opera.
  "Mama/Phone" prop sketch from an unproduced puppet opera.
  "Long Arm of the Law" prop sketch from an unproduced puppet opera.
  "Chief Constable" character sketch from an unproduced puppet opera.
  "Prosecutor" character sketch from an unproduced puppet opera.
  "Priest" character sketch from an unproduced puppet opera.
  "Gavel/Prize" prop sketch from an unproduced puppet opera.
  Pilloried "Jester" set for bloody execution character sketch from an unproduced puppet opera.
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  "Death" character sketch from an unproduced puppet opera.
  "Card/brief/wig" prop sketch from an unproduced puppet opera.
  A conceptual drawing for a stage proscenium for a live music television show.
  Robot character sketch for an unproduced project.
  Robot character sketch for an unproduced project.
  Robot character sketch for an unproduced project.
  Robot character sketch for an unproduced project.
  Robot character sketch for an unproduced project.
  Robot character sketch for an unproduced project.
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